Difference between revisions of "Team:Fudan-TSI"

Line 1,299: Line 1,299:
 
 
  
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<div id="pageCover">
 +
 +
<script type="text/javascript" src="https://2019.igem.org/wiki/index.php?title=Template:Fudan-TSI/bkg&amp;action=raw&amp;ctype=text/javascript"></script>
 +
<script>
 +
$(document).ready(function($){
 +
var $root = $('html, body');
 +
$('a[href^="#"]').click(function() {
 +
var href = $.attr(this, 'href');
 +
$root.animate({
 +
scrollTop: $(href).offset().top
 +
}, 1000, function () {
 +
window.location.hash = href;
 +
});
 +
return false;
 +
});
 +
})
 +
</script>
 +
 +
<svg id="demo" viewBox="0 0 1600 600" preserveAspectRatio="xMidYMid slice" style="z-index: -100;">
 +
  <defs>
 +
<linearGradient id="grad1" x1="0" y1="0" x2="1" y2="0" color-interpolation="sRGB">
 +
  <stop id="stop1a" offset="0%" stop-color="#12a3b4"></stop>
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  <stop id="stop1b" offset="100%" stop-color="#ff509e"></stop>
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</linearGradient>
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<linearGradient id="grad2" x1="0" y1="0" x2="1" y2="0" color-interpolation="sRGB">
 +
  <stop id="stop2a" offset="0%" stop-color="#e3bc13"></stop>
 +
  <stop id="stop2b" offset="100%" stop-color="#00a78f"></stop>
 +
</linearGradient>
 +
  </defs>
 +
  <rect id="rect1" x="0" y="0" width="1600" height="600" stroke="none" fill="url(#grad1)"></rect>
 +
  <rect id="rect2" x="0" y="0" width="1600" height="600" stroke="none" fill="url(#grad2)"></rect>
 +
</svg>
 +
<div id="demoCover"><img id="coverPic" src="https://static.igem.org/mediawiki/2019/6/66/T--Fudan-TSI--coverHomepage.gif"></div>
 +
</div>
 +
<style>
 +
#pageCover{
 +
width:100%;
 +
margin:0;
 +
}
 +
#demoCover{
 +
width:100vw;
 +
height:80vh;
 +
position:absolute;
 +
background-color:rgba(8,39,58,0.5);
 +
top:70px;
 +
left:0;
 +
text-align:center;
 +
}
 +
#coverPic{
 +
width:600px;
 +
margin:14vh auto;
 +
}
 +
#demo{
 +
width:100vw;
 +
height:70vh;
 +
position:relative;
 +
top:-55px;
 +
}
 +
#demo svg {
 +
  width: 100%;
 +
  height: 100%;
 +
  position: fixed;
 +
}
 +
#demo svg g {
 +
  mix-blend-mode: lighten;
 +
}
 +
#demo svg polygon {
 +
  stroke: none;
 +
  fill: white;
 +
}
 +
 +
@media only screen and (max-width:1100px){
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#demoCover{
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top:55px;
 +
height:30vh;
 +
}
 +
#demo{
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height:30vh;
 +
}
 +
#coverPic{
 +
width:500px;
 +
margin:4vh auto;
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}
 +
}
 +
@media only screen and (max-width:992px){
 +
#demoCover{
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top:55px;
 +
}
 +
#coverPic{
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width:350px;
 +
margin:6vh auto;
 +
}
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}
 +
@media only screen and (max-width:768px){
 +
#demoCover{
 +
top:55px;
 +
}
 +
#coverPic{
 +
width:300px;
 +
margin:6vh auto;
 +
}
 +
}
 +
@media only screen and (max-width:500px){
 +
#coverPic{
 +
width:200px;
 +
margin:8vh auto;
 +
}
 +
}
 +
</style>
 +
<script>
 +
//////////////////////////////
 +
// Demo Functions
 +
//////////////////////////////
 +
function bkgFunction(showStats) {
 +
  // stats
 +
  if (showStats) {
 +
var stats = new Stats();
 +
stats.domElement.style.position = 'absolute';
 +
stats.domElement.style.left = '0';
 +
stats.domElement.style.top = '0';
 +
document.body.appendChild(stats.domElement);
 +
requestAnimationFrame(function updateStats(){
 +
  stats.update();
 +
  requestAnimationFrame(updateStats);
 +
});
 +
  }
 +
  // init
 +
  var svg = document.getElementById('demo');
 +
  tesselation.setup(svg);
 +
  gradients.setup();
 +
  var lastTransitionAt, transitionDelay = 10000, transitionDuration = 3000;
 +
  function playNextTransition() {
 +
tesselation.next(transitionDuration);
 +
gradients.next(transitionDuration);
 +
  };
 +
  function tick(time) {
 +
if (!lastTransitionAt || time - lastTransitionAt > transitionDelay) {
 +
  lastTransitionAt = time;
 +
  playNextTransition();
 +
}
 +
window.requestAnimationFrame(tick);
 +
  }
 +
  window.requestAnimationFrame(tick);
 +
}
 +
//////////////////////////////
 +
// Delaunay Triangulation
 +
//////////////////////////////
 +
var calcDelaunayTriangulation = (function() {
 +
  var EPSILON = 1.0 / 1048576.0;
 +
  function getSuperT(vertices) {
 +
var xMin = Number.POSITIVE_INFINITY, yMin = Number.POSITIVE_INFINITY,
 +
xMax = Number.NEGATIVE_INFINITY, yMax = Number.NEGATIVE_INFINITY,
 +
i, xDiff, yDiff, maxDiff, xCenter, yCenter;
 +
for(i = vertices.length; i--; ) {
 +
  if(vertices[i][0] < xMin) xMin = vertices[i][0];
 +
  if(vertices[i][0] > xMax) xMax = vertices[i][0];
 +
  if(vertices[i][1] < yMin) yMin = vertices[i][1];
 +
  if(vertices[i][1] > yMax) yMax = vertices[i][1];
 +
}
 +
xDiff = xMax - xMin;
 +
yDiff = yMax - yMin;
 +
maxDiff = Math.max(xDiff, yDiff);
 +
xCenter = xMin + xDiff * 0.5;
 +
yCenter = yMin + yDiff * 0.5;
 +
return [
 +
  [xCenter - 20 * maxDiff, yCenter - maxDiff],
 +
  [xCenter, yCenter + 20 * maxDiff],
 +
  [xCenter + 20 * maxDiff, yCenter - maxDiff]
 +
];
 +
  }
 +
  function circumcircle(vertices, i, j, k) {
 +
var xI = vertices[i][0], yI = vertices[i][1],
 +
xJ = vertices[j][0], yJ = vertices[j][1],
 +
xK = vertices[k][0], yK = vertices[k][1],
 +
yDiffIJ = Math.abs(yI - yJ), yDiffJK = Math.abs(yJ - yK),
 +
xCenter, yCenter, m1, m2, xMidIJ, xMidJK, yMidIJ, yMidJK, xDiff, yDiff;
 +
// bail condition
 +
if(yDiffIJ < EPSILON){
 +
if (yDiffJK < EPSILON){
 +
throw new Error("Can't get circumcircle since all 3 points are y-aligned");
 +
}
 +
}
 +
 +
 +
// calc circumcircle center x/y, radius
 +
m1  = -((xJ - xI) / (yJ - yI));
 +
m2  = -((xK - xJ) / (yK - yJ));
 +
xMidIJ = (xI + xJ) / 2.0;
 +
xMidJK = (xJ + xK) / 2.0;
 +
yMidIJ = (yI + yJ) / 2.0;
 +
yMidJK = (yJ + yK) / 2.0;
 +
xCenter = (yDiffIJ < EPSILON) ? xMidIJ :
 +
  (yDiffJK < EPSILON) ? xMidJK :
 +
  (m1 * xMidIJ - m2 * xMidJK + yMidJK - yMidIJ) / (m1 - m2);
 +
yCenter  = (yDiffIJ > yDiffJK) ?
 +
  m1 * (xCenter - xMidIJ) + yMidIJ :
 +
  m2 * (xCenter - xMidJK) + yMidJK;
 +
xDiff = xJ - xCenter;
 +
yDiff = yJ - yCenter;
 +
// return
 +
return {i: i, j: j, k: k, x: xCenter, y: yCenter, r: xDiff * xDiff + yDiff * yDiff};
 +
  }
 +
  function dedupeEdges(edges) {
 +
var i, j, a, b, m, n;
 +
for(j = edges.length; j; ) {
 +
  b = edges[--j]; a = edges[--j];
 +
  for(i = j; i; ) {
 +
n = edges[--i]; m = edges[--i];
 +
if(a === m){
 +
  if (b===n){
 +
  edges.splice(j, 2); edges.splice(i, 2);
 +
  break;
 +
  }  
 +
}
 +
if(a === n){
 +
  if (b===m){
 +
  edges.splice(j, 2); edges.splice(i, 2);
 +
  break;
 +
  }  
 +
}
 +
  }
 +
}
 +
  }
 +
  return function(vertices) {
 +
var n = vertices.length,
 +
i, j, indices, st, candidates, locked, edges, dx, dy, a, b, c;
 +
// bail if too few / too many verts
 +
if(n < 3 || n > 2000)
 +
  return [];
 +
// copy verts and sort indices by x-position
 +
vertices = vertices.slice(0);
 +
indices = new Array(n);
 +
for(i = n; i--; )
 +
  indices[i] = i;
 +
indices.sort(function(i, j) {
 +
  return vertices[j][0] - vertices[i][0];
 +
});
 +
// supertriangle
 +
st = getSuperT(vertices);
 +
vertices.push(st[0], st[1], st[2]);
 +
// init candidates/locked tris list
 +
candidates = [circumcircle(vertices, n + 0, n + 1, n + 2)];
 +
locked = [];
 +
edges = [];
 +
// scan left to right
 +
for(i = indices.length; i--; edges.length = 0) {
 +
  c = indices[i];
 +
  // check candidates tris against point
 +
  for(j = candidates.length; j--; ) {
 +
// lock tri if point to right of circumcirc
 +
dx = vertices[c][0] - candidates[j].x;
 +
if (dx > 0.0){
 +
if(dx * dx > candidates[j].r){
 +
locked.push(candidates[j]);
 +
  candidates.splice(j, 1);
 +
  continue;
 +
}
 +
}
 +
 
 +
 
 +
// point outside circumcirc = leave candidates
 +
dy = vertices[c][1] - candidates[j].y;
 +
if(dx * dx + dy * dy - candidates[j].r > EPSILON)
 +
  continue;
 +
// point inside circumcirc = break apart, save edges
 +
edges.push(
 +
  candidates[j].i, candidates[j].j,
 +
  candidates[j].j, candidates[j].k,
 +
  candidates[j].k, candidates[j].i
 +
);
 +
candidates.splice(j, 1);
 +
  }
 +
  // new candidates from broken edges
 +
  dedupeEdges(edges);
 +
  for(j = edges.length; j; ) {
 +
b = edges[--j];
 +
a = edges[--j];
 +
candidates.push(circumcircle(vertices, a, b, c));
 +
  }
 +
}
 +
// close candidates tris, remove tris touching supertri verts
 +
for(i = candidates.length; i--; )
 +
  locked.push(candidates[i]);
 +
candidates.length = 0;
 +
for(i = locked.length; i--; )
 +
  if(locked[i].i < n){
 +
  if(locked[i].j < n){
 +
  if(locked[i].k < n){
 +
  candidates.push(locked[i].i, locked[i].j, locked[i].k);
 +
  }
 +
  }
 +
  }
 +
 +
 +
// done
 +
return candidates;
 +
  };
 +
})();
 +
var tesselation = (function() {
 +
  var svg, svgW, svgH, prevGroup;
 +
  function createRandomTesselation() {
 +
var wW = window.innerWidth;
 +
var wH = window.innerHeight;
 +
var gridSpacing = 250, scatterAmount = 0.75;
 +
var gridSize, i, x, y;
 +
if (wW / wH > svgW / svgH) { // window wider than svg = use width for gridSize
 +
  gridSize = gridSpacing * svgW / wW;
 +
} else { // window taller than svg = use height for gridSize
 +
  gridSize = gridSpacing * svgH / wH;
 +
}
 +
var vertices = [];
 +
var xOffset = (svgW % gridSize) / 2, yOffset = (svgH % gridSize) / 2;
 +
for (x = Math.floor(svgW/gridSize) + 1; x >= -1; x--) {
 +
  for (y = Math.floor(svgH/gridSize) + 1; y >= -1; y--) {
 +
vertices.push(
 +
  [
 +
xOffset + gridSize * (x + scatterAmount * (Math.random() - 0.5)),
 +
yOffset + gridSize * (y + scatterAmount * (Math.random() - 0.5))
 +
  ]
 +
);
 +
  }
 +
}
 +
var triangles = calcDelaunayTriangulation(vertices);
 +
var group = document.createElementNS('http://www.w3.org/2000/svg','g');
 +
var polygon;
 +
for(i = triangles.length; i; ) {
 +
  polygon = document.createElementNS('http://www.w3.org/2000/svg','polygon');
 +
  polygon.setAttribute('points',
 +
vertices[triangles[--i]][0] + ',' + vertices[triangles[i]][1] + ' ' +
 +
vertices[triangles[--i]][0] + ',' + vertices[triangles[i]][1] + ' ' +
 +
vertices[triangles[--i]][0] + ',' + vertices[triangles[i]][1]
 +
  );
 +
  group.appendChild(polygon);
 +
}
 +
return group;
 +
  }
 +
  return {
 +
setup: function(svgElement) {
 +
  svg = svgElement;
 +
  var vb = svg.getAttribute('viewBox').split(/\D/g);
 +
  svgW = vb[2];
 +
  svgH = vb[3];
 +
},
 +
next: function(t) {
 +
  var toRemove, i, n;
 +
  t /= 1000;
 +
if(prevGroup){
 +
if(prevGroup.children){
 +
if(prevGroup.children.length){
 +
toRemove = prevGroup;
 +
n = toRemove.children.length;
 +
for (i = n; i--; ) {
 +
  TweenMax.to(toRemove.children[i], t*0.4, {opacity: 0, delay: t*(0.3*i/n)});
 +
}
 +
TweenMax.delayedCall(t * (0.7 + 0.05), function(group) { svg.removeChild(group); }, [toRemove], this);
 +
}
 +
}
 +
}
 +
 +
  var g = createRandomTesselation();
 +
  n = g.children.length;
 +
  for (i = n; i--; ) {
 +
TweenMax.fromTo(g.children[i], t*0.4, {opacity: 0}, {opacity: 0.3 + 0.25 * Math.random(), delay: t*(0.3*i/n + 0.3), ease: Back.easeOut});
 +
  }
 +
  svg.appendChild(g);
 +
  prevGroup = g;
 +
}
 +
  }
 +
})();
 +
//////////////////////////////
 +
// Gradients
 +
//////////////////////////////
 +
var gradients = (function() {
 +
  var grad1, grad2, showingGrad1;
 +
  // using colors from IBM Design Colors this time
 +
  var colors = [ // 14 colors - use 3-5 span
 +
'#3c6df0', // ultramarine50
 +
'#12a3b4', // aqua40
 +
'#00a78f', // teal40
 +
'#00aa5e', // green40
 +
'#81b532', // lime30
 +
'#e3bc13', // yellow20
 +
'#ffb000', // gold20
 +
'#fe8500', // orange30
 +
'#fe6100', // peach40
 +
'#e62325', // red50
 +
'#dc267f', // magenta50
 +
'#c22dd5', // purple50
 +
'#9753e1', // violet50
 +
'#5a3ec8'  // indigo60
 +
  ];
 +
  function assignRandomColors(gradObj) {
 +
var rA = Math.floor(colors.length * Math.random());
 +
var rB = Math.floor(Math.random() * 3) + 3; // [3 - 5]
 +
rB = (rA + (rB * (Math.random() < 0.5 ? -1 : 1)) + colors.length) % colors.length;
 +
gradObj.stopA.setAttribute('stop-color', colors[rA]);
 +
gradObj.stopB.setAttribute('stop-color', colors[rB]);
 +
  }
 +
  return {
 +
setup: function() {
 +
  showingGrad1 = false;
 +
  grad1 = {
 +
stopA: document.getElementById('stop1a'),
 +
stopB: document.getElementById('stop1b'),
 +
rect:  document.getElementById('rect1')
 +
  };
 +
  grad2 = {
 +
stopA: document.getElementById('stop2a'),
 +
stopB: document.getElementById('stop2b'),
 +
rect:  document.getElementById('rect2')
 +
  };
 +
  grad1.rect.style.opacity = 0;
 +
  grad2.rect.style.opacity = 0;
 +
},
 +
next: function(t) {
 +
  t /= 1000;
 +
  var show, hide;
 +
  if (showingGrad1) {
 +
hide = grad1;
 +
show = grad2;
 +
  } else {
 +
hide = grad2;
 +
show = grad1;
 +
  }
 +
  showingGrad1 = !showingGrad1;
 +
  TweenMax.to(hide.rect, 0.55*t, {opacity: 0, delay: 0.2*t, ease: Sine.easeOut});
 +
  assignRandomColors(show);
 +
  TweenMax.to(show.rect, 0.65*t, {opacity: 1, ease: Sine.easeIn});
 +
}
 +
  };
 +
})();
 +
//////////////////////////////
 +
// Start
 +
//////////////////////////////
 +
bkgFunction();
 +
</script>
 
 
 
 

Revision as of 22:27, 21 October 2019

Construct your own mutation library
Mutation is the ever-powerful tool bringing diversity to the world and leading the way of evolution. Mutation library generation is critical for biological and medical research. Our system, R-Evolution, could easily establish the mutation library of a selected sequence, and allows for downstream high-throughput research applications such as directed evolution.
Take simple steps in vivo
Through the process of transcription, reverse transcription and recombination, the target sequence will be mutated in vivo.
Continuous evolution, consecutive selection
Iterative cycles of mutagenesis occur in one round of the system, allowing for high mutation rate. Selection couples with the system in one chassis.
Sequence specificity, host adaptability,
high mutation rate and orthogonality
R-Evolution mutates only the target sequence, greatly reduces false-positive rate, uses orthogonal parts that functions independent of host’s environment, enables simultaneous scanning process in different hosts, goes through iterative rounds of mutagenesis with high efficiency, and couples mutagenesis with downstream operations.