Difference between revisions of "Team:USTC-Software/Contribution"

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            <h1 class="text-center">Contribution</h1>
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                At the very beginning of our team's plan, we went to our school's wet lab, Team USTC, to learn something about synthetic biology. During our stay, we recognized that biobricks is very important, considering we must design software which could greatly help with experimenters working with biobricks. We asked our wet lab concerning what's the most difficult and was replied that they often found it troublesome when deciding to use which kind of biobricks, so we thought we should work out this problem. With this belief, we complete our software, contributed much to the iGEM community. Several contributions can be listed as follows.
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            <h3>Biobricks Recommendation</h3>
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              Due to the troublesome issue just mentioned, we planned to designed a biobricks recommendation system, and surely we made it. The system is based on the user's editing, namely, adding deleting and changing while using our integrated biobricks' database. According to the history, and applying our special designed algorithm, our system can give precisely prediction of biobricks that users demand.
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              <br><br>
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              Users can find their best biobricks instantly by our well-designed algorithm. Thus, with another metabolites prediction function insert, our software is able to greatly lessen the users' searching pressure. By using our software, user can both acquire their biobricks in a very short time without any needless thinking and get the best metabolic net design immediately. We are sure synthetic biologists can greatly benefit from us biobricks recommendation system.
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              <h3>iSTC-A Board Game Introducing Biobricks</h3>
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                To promote public awareness of synthetic biology and introduce its basic ideas to the laymen, our team is devoted to the development of a board game which aims at instructing non-biologists to understand what biobricks can do and how can we use them to make new things. Compared with other syn-bio relating games, ours is more significant because we deeply integrate the gameplay and iGEM concept together. For example, we made biobricks the core element in our board game, and our game is elaborately designed to satisfied both specialists and laymen.
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                <h2 class="ref">References</h2>
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                    <li>Figure 1: http://www.netimperative.com/2019/04/facebook-sheds-light-on-news-feed-and-advertising-algorithm-secrets/</li>
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<h1>Characterization or Contribution </h1>
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Bronze Medal Criterion #5
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<b>Characterization - Standard Tracks:</b> Convince the judges that you have added quantitative experimental characterization data to an existing Part from the Registry of Standard Biological Parts. Clearly document the experimental characterization on the Part's Main Page on the Registry (see the Registry <a href="http://parts.igem.org/Help:Document_Parts">Document Parts page</a> for instructions). The part that you are characterizing must NOT be from a 2019 part number range. It is acceptable to add new data to an already highly characterized part. Please see the <a href="https://2019.igem.org/Measurement/Resources">Measurement Resources page</a> for more information about experimental characterization data. Sample submission is not required. 
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You should list the part(s) you characterized for this medal criterion on this page and include links to the part's Registry pages, but <b>all data must be added to the Part's Main Page on the Registry</b>.
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<b>Contribution - Special Tracks:</b> Document on your team wiki at least one new substantial contribution to the iGEM community that showcases a project related to BioBricks. This contribution should be central to your project and equivalent in difficulty to characterizing a BioBrick Part.
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Revision as of 13:20, 21 October 2019

Template:USTC-Software\html\header

Contribution

At the very beginning of our team's plan, we went to our school's wet lab, Team USTC, to learn something about synthetic biology. During our stay, we recognized that biobricks is very important, considering we must design software which could greatly help with experimenters working with biobricks. We asked our wet lab concerning what's the most difficult and was replied that they often found it troublesome when deciding to use which kind of biobricks, so we thought we should work out this problem. With this belief, we complete our software, contributed much to the iGEM community. Several contributions can be listed as follows.

Biobricks Recommendation

Due to the troublesome issue just mentioned, we planned to designed a biobricks recommendation system, and surely we made it. The system is based on the user's editing, namely, adding deleting and changing while using our integrated biobricks' database. According to the history, and applying our special designed algorithm, our system can give precisely prediction of biobricks that users demand.

Users can find their best biobricks instantly by our well-designed algorithm. Thus, with another metabolites prediction function insert, our software is able to greatly lessen the users' searching pressure. By using our software, user can both acquire their biobricks in a very short time without any needless thinking and get the best metabolic net design immediately. We are sure synthetic biologists can greatly benefit from us biobricks recommendation system.

iSTC-A Board Game Introducing Biobricks

To promote public awareness of synthetic biology and introduce its basic ideas to the laymen, our team is devoted to the development of a board game which aims at instructing non-biologists to understand what biobricks can do and how can we use them to make new things. Compared with other syn-bio relating games, ours is more significant because we deeply integrate the gameplay and iGEM concept together. For example, we made biobricks the core element in our board game, and our game is elaborately designed to satisfied both specialists and laymen.

References

  • Figure 1: http://www.netimperative.com/2019/04/facebook-sheds-light-on-news-feed-and-advertising-algorithm-secrets/

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